Thursday, August 19, 2010

Shin Master of Monsters Final EX - New RPG for PS2


(Click on the image for correct aspect ratio;))

Starting to feel like the PS2 will almost outlive the PS3!, this rpg came out in Japan today and has a very retro 2d look to it.

It might not be Final Fantasy but it shows that the PS2 still has a strong userbase and it will be interesting to see if it will reach into 2011:).

Official homepage: http://www.ss-alpha.co.jp/products/mofm_ps/

Tuesday, August 17, 2010

YAP64 - Portable Nintendo 64.



Marshall has made a very slick looking portable N64 , check out all the wonderful photos of it here: http://retroactive.be/yap64/
Retails for $700, not available at wallmart! :)

Monday, August 16, 2010

The Everdrive-MD Sega Flashcart.



(Megadrive says: "Please dust me off!")

Got one of these sweet babies in the mail today, runs more or less everything you throw at it , been playing Ex-ranza,alot of the 32x titles and it's running really great so far.

The Everdrive supports 32x/SegaCD-MegaCD region free bios/Megadrive-Genesis/Master System but i'm not sure if it supports Game gear games if you run it through a MasterGear, atleast it doesn't mention anything on the official homepage about that and I also assume it runs Sega SG-1000 games but I haven't tried that yet either.

Anyways you can buy one here:

http://krikzz.com/
or
http://store.kitsch-bent.com/

You don't get any shell with it but for that price you can't really complain and most people usually have a old snort-encrusted Sonic 1 cart laying around that they can sacrifice;)

Thursday, August 12, 2010

PS2PSXe public preview released



Ffgriever has released a preview version of his PsOne emu for Ps2!:

"So as I wrote. Public PS2PSXe preview. Only command line version attached. Unfortunately I wasn't able to get current sources to work properly (I'm halfway with some major changes and it will take awhile to complete them). The one attached you can consider as "the last one that actually works", or simply rev168.

Now all the necessary stuff.

The emu supports both PAL and NTSC display, but I REALLY RECOMMEND leaving the default PAL output. Why? Well, it's the only mode I use. Many fixes were made to make PAL games show less glitches in PAL mode... When you switch the display to NTSC it most often will show more glitches."

For more info and download: http://psx-scene.com/forums/showpost.php?p=493243&postcount=1

Tuesday, August 10, 2010

Super Pitfall II prototype released for Nes.






















"Super Pitfall II was a planned localization of Atlantis no Nazo, a Sunsoft-developed platformer that, thankfully, is completely unrelated to the original (and god-awful) Super Pitfall.

Atlantis no Nazo is kind of awesome. It has terrible controls, and any expert playthrough you watch will be mostly inexplicable, but once you get a sense of how the game’s logic works, it’s actually a whole lot of fun to play.

It’s also really weird and mysterious, which is what I love most about it. Atlantis no Nazo is full of hidden secrets, balance-breaking power-ups, and obscure warp zones. Some of the game’s biggest secrets require you to commit suicide, explore outside of the screen’s borders, or chuck bombs at nondescript background tiles.

It’s not for everyone, sure, but I like it a lot. The changes made to the unreleased North American version make the whole thing even more interesting"

Info,pictures and rom download here: http://dreamandfriends.com/2010/08/09/super-pitfall-ii/

Monday, August 2, 2010

Stone Protectors released (Megadrive/Genesis)


(Snes version)

"Stone Protectors was an ineffective marketing attempt in the mid-nineties to fuse the Troll Doll craze with the popularity of the Ninja Turtles in order to sell toys. I absolutely loved my Mutant Turtles, but as for Trolls, I'll never forgive those cute exhibitionists for giving me a mild case of trichophagia when I was very young. (The synthetic hair smelled so non-toxic nice and was as colorful as cotton candy, who was I to resist a taste?)

Troll Dolls actually go as far back as 1959 when a Dane named Thomas Dam began making wooden collectibles modeled after the trolls of Norwegian folk tales. In the nineties, a resurgence of Troll Dolls hit America hard as one of the biggest fads of the time, overshadowing other hard-hitters as slap bracelets and temperature-controlled neon color-changing clothing. The nineties were a wonderful time in this country's history."

Release page --☟ http://nesplayer.com/prototypes/stoneprotectors/index.htm

Sunday, August 1, 2010

The Last Starfighter and Air Race emulation.


(Video from the real hardware)

















(Running in mame)

"Here's an interesting pair which never saw life outside of the Atari labs.

The Last Starfighter is of course, Atari's aborted game adaptation of the film/game within the film. If you haven't already done so, I recommend checking-out the proposal for the game.

On show here is an unfinished cave-chase sequence. You can shoot and destroy the enemy ships in the cave but that's pretty much it (there's no end to the enemies nor the cave). A dogfight sequence was also programmed and can be seen in this game footage.

The unsightly coloured-blocks are due to missing graphics data for the text and HUD :(

Air Race is a slightly more advanced prototype where you pilot a ship around a futuristic indoor race course. Very impressive-looking stuff for 1985. Perhaps too impressive as the high cost of the hardware was the main factor that kept the games from market.

Both games ran on System IV hardware (whatever happened to System III?), comprising a 68000 and a TMS32010 DSP for geometry calculations (an extra DSP was added for Air Race). Rasterization is performed by custom hardware (Hard Drivin' and later games used a software approach).

AFAIK, the hardware for these games no longer exists. There are no ROMs - we're running the binaries that were uploaded to the RAM of the development hardware. You could go as far to say that these games are MAME-exclusives :)"

-------> http://philwip.mameworld.info/